PS4 - Survival

Vfx Supervisor @MPC

Scope of work:

Environment enhancement - City DMP
Added ash and embers to the air
Muzzle flashes
CG wolves
Space Station interior and Planet build

This is spec commercial for PS4, directed by Dermot Malone and produced by Matt D'Arcy of Banjoman Films in Dublin, Ireland.

'Survival' takes place in a post apocalyptic world, wherein the atmosphere has been disintegrating due to the effects of climate change. Our hero has just awoken from a car crash and makes for a nearby factory in an abandoned town, in order to find sustenance.

Just as he is devouring a can of tinned food, he is happened upon by a ravenous pack of wolves. Using his newfound weapon, he attempts to fight the wolves away as he is chased out of the building and through a forest. Hiding behind a tree, he spies a raft on the shore of a lake that would lead him to safety. Our hero almost reaches the shore before he is cut off by the alpha wolf. He can see a military compound on the far side of the lake that represents safety, however out of bullets and surrounded, he is devoured by the hungry pack...

Moments later our hero removes a pair of PSVR goggles, revealing that the whole experience had been a lucid video game. Now dressed in pristine white, he makes his way over to a window to reveal that he is onboard a spaceship and as he stares back at a dead earth, we realise that the game he had been playing was based on a past reality.

The tagline 'Live in your world, play in ours' represents a message of climate change awareness. In that, Playstation are around to create scary, fantastical worlds for us... meaning we should protect our own world from climate change, so as to avoid a potential apocalypse.

Director - Dermot Malone
1st AD - Sam Mulcahy
Producer - Matt D’Arcy
Production co-ordinator - Paddy Hinkson
DOP - Burschi Wojnar
Camera Op - Mark Hannon
1st AC - JJ Sullivan
Clapper/loader - Karl Walsh
2nd unit camera Op - Aidan Gault
2nd unit 1st AC - Daniel Kay
DIT/2nd unit - Laura Smith
Grip - Paul O’Connor
Cable Cam - Martin Osborne
Drone unit - Dave Morley & Slawomir Zielinski
Gaffer - Kevin Fox & Conor Fleming
Lighting assistant - Noel Greene
Location sound - Steve Jackson
Make-up - Julie Caulfield & Aitana Silvana
Wardrobe - Rachael Hinkson
Art Director - David Jones
Editors - Tony Kearns & Leandro Arouca
Post - MPC London
Sound - Guilt Free Post
Offline suite - Element Post Production